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Just played v0.3 and the game is looking great! The artsyle is consistant througout and the sound really complimentes the atmosphere. In the beginning it would be nice to have a tutorial for movement controls and I was unaware how to move until looking at your itch page. When it comes to movement, I feel that the game needed the double jump as it was difficult to get to some platforms with a single jump, it also felt more fun doing a double jump, reminded me of Shovel Knight. For the attacking, I'd suggest going for a keyboard input rather than mouse click as it felt a little awkward going from keyboard to mouse. Watch out for the chest as well, as I managed to get stuck, but I did like the feeling of exploration to different areas trying to find collectables.

Great job and I can't wait to see the next version!


Hi, have played your game and I have some feedback to share:

  • The sounds, particle effects and rigged sprite make this game feel alive and pretty cool.
  • The game looks really nice, but you need to make sure that the animations are synced properly as it is quite jarring
  • The gravity seems far too high, and I miss a lot of jumps.
  • I found that my introduction with the enemy was not strong enough, I was not forced to use my sword, it just fell in the hole
  • I want to be able to open the chest at the top, I spent a lot of time getting there, but was not rewarded.  I think overall your game should feel more rewarding for completing sections of it
  • Looking forward to playing some more content, keep it up :)